Weird Wars Rome – Savage Worlds

I have always thought of ancient Rome as one of the most interesting periods of history.  The mythology of the Romans (and the Greeks from whom they inherited the majority) is rich and intriguing and the actual history of their vast empire was little less than miraculous.  It’s little wonder then that many games have been written over the years that use ancient Rome as a background.  I myself have actually been working on a new setting for a fantasy Savage Worlds campaign with a distinctly Roman feel.  Fortunately for myself and any of you out there who would like to play Savage Worlds games in a Roman setting, the latest addition to the Weird Wars line from Pinnacle Entertainment is entitled “Weird Wars Rome”.

The KickStarter is well underway at this point with only six days left before the campaign ends and at over $35,000 it has well exceeded the $6,000 goal.  The book is a campaign setting book with rules for “Spoils of War, Campaign Interludes, and Legacies that allow characters to pass down their deeds and treasures to wwRomeDicefuture generations of their bloodline.”  I was already toying with some type of Legacy rule myself so I’m excited to see what Mr. Hensley has cooked up and the best part is I won’t have to wait for very long.  The book itself is already written and the KickStarter is being ran to help fund production of the physical books along with several extras such as GM screens, custom dice and an adventure.  The dice in particular look quite nice and are enticing to those of us (probably all) that like custom dice.  Plenty of backer levels are included that will let you decide which extras you prefer so look through them carefully to pick the right reward level for you.
Lots of goodies have been unlocked from the stretch goals already and with luck a couple more will be met before the end of the campaign.  You can already look forward to a few extra PDF adventures, some cool backgrounds and bonus information and figure flats for the Hydra!

wwRomeGMScreen

#087 Cthulhu PIE: The Cthulhu Hangover II

Enjoy the conclusion of the Cthulhu Hangover this week full of new flashbacks and a big dam climactic final scene.

If you like our podcasts and would like to help us keep it going you can always donate to use using the donate button on our main page or buy a shirt from our shop to help fund further podcasts.  If you donate $10 or more make sure to include your address and we’ll send you an official Goblin Beat Wild Die as well as dedicate an episode to you!

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#086 Cthulhu PIE: The Cthulhu Hangover

We start a new Realms of Cthulhu adventure this week as Blake Andrews, Dr. K and their new security guy awaken in a dirty old motel room with only vague memories of how they got there.  It’s a crazy adventure full of flash backs and investigation as they try to piece together the last twenty-four hours in The Cthulhu Hangover.

If you like our podcasts and would like to help us keep it going you can always donate to use using the donate button on our main page or buy a shirt from our shop to help fund further podcasts.  If you donate $10 or more make sure to include your address and we’ll send you an official Goblin Beat Wild Die as well as dedicate an episode to you!

Thanks to everyone who listens and don’t forget to tell your friends about us and give us reviews on iTunes!

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#085 Necessary Chat

Chris and Danny make characters for Matt’s Necessary Evil campaign and talk other random topics this week.  Necessary Evil is a Super Power campaign and setting using Savage Worlds rules.  We never came up with a name for Chris’s character so help us out with your suggestions below, as well as any ideas you have for super villains or heroes and perhaps we’ll use them!

If you like our podcasts and would like to help us keep it going you can always donate to use using the donate button on our main page or buy a shirt from our shop to help fund further podcasts.  If you donate $10 or more make sure to include your address and we’ll send you an official Goblin Beat Wild Die as well as dedicate an episode to you!

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#084 Shadow Island 4

Join us for the conclusion of Shadow Island, a fantasy adventure using the Savage Worlds ruleset.  We hope you enjoy the ending.  We’ve run this particular adventure a number of times and never had it end like this!

If you like our podcasts and would like to help us keep it going you can always donate to use using the donate button on our main page or buy a shirt from our shop to help fund further podcasts.  If you donate $10 or more make sure to include your address and we’ll send you an official Goblin Beat Wild Die as well as dedicate an episode to you!

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The Anagen Gate

The King of the Island Nation of Thalass has gone missing and his Queen is willing to pay handsomely for his return.  The King’s last known location was on a small island where according to legend a gate to another realm exists.  The King left with his most trusted advisors and soldiers in hopes of finding his way to this realm in order to gain a weapon or artifact to help him safeguard his people from the other nations of the area.

King Thalass, as all Thalassian kings are called, had been convinced that his small kingdom would soon be overrun by pirates and invading forces if he could not find a way save them.  As a result he fixated upon the ancient legend of The Anagen Gate.  A gate through which a person may pass to find new power and strength, strength King Thalass could use to protect his kingdom.

The Queen knows the location of the island where King Thalass was headed and can give this to the heroes.  The trick to the Anagen gate though comes from the fact that once you go through it, you can not go back out the same way.  Any who enter may only return to their own world by going forward, through six more gates.  Each gate takes the traveler to another realm where they must prove themselves worthy to move forward and only by making it through the seventh gate does one return to the island.

When the heroes arrive the King is stuck just inside of the third gate, where the last of his advisors was struck down.  Each realm has its own challenges and problems to solve to make it through the next gate but once the King is found, and the heroes convince him that they are both real and on his side, he will willingly work along with them to make their way out.

There is plenty more to flesh out here, each realm could be a single encounter or an entire adventure for the players.  The rewards for any hero making his/her way through the final gate could also vary greatly.  The reward could simply be the experience (and new power gained thereby) or could be strange new abilities or magical items.  Once the King is returned there could still be more to do as well.  Where did he learn of the legend?  Was it planted for him to find by an enemy nation or by a rival within his own kingdom, hoping to usurp the throne in his absence?

I think lots of fun could be had working within the framework of this adventure hook, but what do you think?

#083 Shadow Island 3

The group makes their way into the estate of Crathas and Mendell this week as they seek out the cause of local undead disturbances as well as the magical artifact sought out by the town’s barkeep.  What nefarious denizens will they find within the moldering manor?  Listen in and find out!

If you like our podcasts and would like to help us keep it going you can always donate to use using the donate button on our main page or buy a shirt from our shop to help fund further podcasts.  If you donate $10 or more make sure to include your address and we’ll send you an official Goblin Beat Wild Die as well as dedicate an episode to you!

Thanks to everyone who listens and don’t forget to tell your friends about us and give us reviews on iTunes!

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#082 Shadow Island 2

Join us this week as we continue our play through of Shadow Island and Matt’s Elven Wizard continues to get angrier!

If you like our podcasts and would like to help us keep it going you can always donate to use using the donate button on our main page or buy a shirt from our shop to help fund further podcasts.  If you donate $10 or more make sure to include your address and we’ll send you an official Goblin Beat Wild Die as well as dedicate an episode to you!

Thanks to everyone who listens and don’t forget to tell your friends about us and give us reviews on iTunes!

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#081 Shadow Island 1

This week we preview our new Savage Worlds fantasy adventure “Shadow Island”.  Listen in as we play-test the adventure with some friends new to the podcast in preparation for the release of the full adventure!

If you like our podcasts and would like to help us keep it going you can always donate to use using the donate button on our main page or buy a shirt from our shop to help fund further podcasts.  If you donate $10 or more make sure to include your address and we’ll send you an official Goblin Beat Wild Die as well as dedicate an episode to you!

Thanks to everyone who listens and don’t forget to tell your friends about us and give us reviews on iTunes!

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#079 DA/SW 04: The Kain 2

Join us as our scouts complete their sweep of the Kain, a drifting science vessel found near the outpost of Purgatory.

We apologize for some of the sound in these episodes.  We had microphone trouble that wasn’t caught until editing and did the best we could to level out the sound.  If you like our podcasts and would like to help us get improved equipment you can always donate to use using the donate button on our main page or buy a shirt from our shop to help fund further podcasts.  If you donate $10 or more make sure to include your address and we’ll send you an official Goblin Beat Wild Die!

Thanks to everyone who listens and don’t forget to tell your friends about us and give us reviews on iTunes!

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