It seems like there is an explosion of great projects out on KickStarter these days which makes it hard to pick and choose which ones to spotlight here on our KickStarting column. That Which Sleeps however moves beyond ‘great idea’ into the territory of ‘I would personally feel bad if I didn’t mention it and you missed out’.
Anyone who reads many articles here on the Goblin Beat or listens to our podcasts (or watches our YouTube channel) knows I love Lovecraft. That’s right, love Lovecraft, what? That Which Sleeps (TWS from here on) is a computer game and by the title you would suppose that it is Lovecraftian, which it is, but not in the typical fear ridden “what am I doing in this strange house and what are those noises and where did all these tentacles come from” sort of way. TWS is a game where you are an Old One that has been reawakened after millennia of being locked away in a deep sleep, and now you are ready to take your rightful place as ruler of a pitiful world filled with mortals.
From the gameplay shown within the videos this game reminds me a great deal of Civilization in that this is a turn based strategy game about world domination, where most of the action takes place on an overland map showing the entire world. Instead of building cities, roads, trade agreements and raising armies however you spend your time fostering Agents to do your bidding, corrupting mortals to further your goals and fomenting rebellions with the help of your trusty cults.
Take a look at the KickStarter trailer below and head on over to the KickStarter page to get more information on this game if you are interested. The campaign has already funded at over 400% of the original goals and has unlocked a number of stretch goals that should add more content and twists to the finished product.
Pirate Loot, A Card Game of Treasure and Treachery is a KickStarter for a card game for the whole family. The game accommodates 2-4 players with one of the stretch goals being to add support for up to 6 players.
The game is played in rounds where each player builds a pirate crew to help them gather loot. Many of the crew have special abilities that let you draw more cards, steal loot or force others to discard. Each crew member also has a value and once one of the players draws the Set Sail each player gets one last turn and then the round ends and all players count up their points. Whomever has the most points for that hand gets first pick of the loot and then the other players get to choose in descending order. Play then continues with a new round until one player has enough loot to win, which is different depending on the number of players.
The designer of this game is Jason Bulmahn who is also the lead designer for Pathfinder, the massively successful offshoot of third edition Dungeons and Dragons. The great art you’ll see on all of the cards and throughout the game has been created by Scott Kurtz of the PVP online comic and Dylan Meconis.
The KickStarter is already well past the base funding goal with one stretch goal down as well. The first stretch goal was to add full art to the cards so that each unique card has its own full color art. The next stretch goal will add unique cards to the deck for KickStarter backers only with further goals including the previously mentioned support for up to six players.
As with any KickStarter there are numerous support levels but the important thing to note is that the support level for a full copy of the game is only $20 US including shipping, with international shipping requiring an additional $10. Considering the quality of the art, design and the fact that you can download and play the demo version of the game for free now this is a great deal. Be sure to check it out soon as there are only ten days left in the campaign now!
Stuff and Nonsense is a new (to you at least…probably) game coming from Cheapass Games and the latest installment in our never-ending quest to keep our readers up to date on some of our favorite gaming related KickStarters out there.
Stuff and Nonsense is a card game where the players take on the role of members of the Original London Adventurer’s Club as they gather trinkets and evidence of their nonexistent adventures. That’s right, the game is “an adventure game with no real adventuring.” Each player sneaks around London gathering evidence of their fake adventures to bring back to the club and use as proof of their adventures. There’s a catch though as this isn’t even an original idea. You stole the idea from Professor Elemental (incidentally Professor Elemental is a ‘real’ person and you can learn all about him here at his website) who is on to you and trying to catch you redhanded!
There is plenty more information on the game on the KickStarter site and you can even download a beta version of the rules for free to get an idea of how gameplay works. There are also perks for backing the KickStarter now as opposed to simply buying the game when it comes out like a personalized postcard from Professor Elemental and six KickStarter only bonus cards for the game. On top of that there are some interesting add-ons like a set of Meeple that to be used with the game, sets of Professor Elemental versions of the Cheapass card game Pairs, Unexploded Cow and the possibility of opening up others via Stretch Goals. In particular the card game Give me the Brain looks like it would be a great game to play.
Let us know what you think about this KickStarter and if you own or have played any of these or other Cheapass games tell us what you think about them.
The folks from Albino Dragon are at it again with another great playing card KickStarter. You might remember them from some of their other KickStarters like the great Cthulhu card set they did last year. This time around they are doing a 30th anniversary (has it really been that long?) Ghostbusters set replacing face cards with drawings of characters from the movie. These are high quality Bicycle Playing Cards and in my previous experience all of the images are sharp and well done.
We at the Goblin Beat love the Albino Dragon cards for use in our Savage Worlds games where you use a deck of cards for initiative in combat but these are great for anyone that uses playing cards and the quality is so high that you can use the decks for a long time with no worries about degradation. Check out the video below and check out the KickStarter to get your own deck for only $15!
Timothy Brown stopped by this week to chat with us about his KickStarter Dragon Kings, Dark Sun and gaming in general. We hope you enjoy listening to the podcast as much as we enjoyed creating it. If you would like to know more about Jorune or Larry Niven, both or which were mentioned in by Tim during our lighting round of questions, please follow the links! Also stay tuned after the interview as we read listener email and take entirely too long answering a simple question.
As always please consider subscribing to the podcast on iTunes and giving us a good rating there as well. And if you enjoy the show tell your friends about it as well. Email us at firstname.lastname@example.org with any questions or ideas and they may be discussed on a future episode.
Podcast: Play in new window
Fans of Dark Sun rejoice! Timothy Brown, the co-creator of Dark Sun is running a KickStarter that he refers to as “my spiritual successor to Dark Sun.” Dragon Kings is an ambitious and interesting undertaking that merges music, art, fiction and fantasy role-playing. For those of you familiar with Dark Sun the world of Dragon Kings, Khitus, will seem very familiar. Like Athas it is a world in decline, the best and most glorious days of the planet apparently behind it, and only the intervention of whip-smart heroes with nerves of steel can keep it from continuing to fall to waste.
If you go to the KickStarter page and look around you’ll quickly get an idea of how integrated the music and art are into the project. We RPG lovers are very familiar at this point with the idea of art and fiction
helping to shape the worlds in which we play but the addition of music as a core component of that experience has never been fully realized. Mr. Brown is actually creating an album which tells the story of a hero within the world of Khitus, complete with gazetteer book that has the lyrics to each song, art depicting that part of the story, and interesting lore that helps flesh out the world around.
The initial ask for this KickStarter is $29,000, which has almost been met as of now, and probably will be within the next day at the current rate. That leaves well over three weeks of time to meet stretch goals which will add goodies such as more songs, rules supplements for additional game systems, adventures and short stories.
The initial game systems supported are Savage Worlds and Pathfinder which should satisfy most gamers. 13th Age is the first additional system to unlock via Stretch Goals with Fate Core coming along behind.
For myself the combination of a Dark Sun like campaign world, which was the first D&D Box Set I ever bought back in 2nd edition, and the Savage Worlds rules make this an extremely tempting offering. Check it out and let us know what you think, and if you like what you see go ahead and back it as well!
I have always thought of ancient Rome as one of the most interesting periods of history. The mythology of the Romans (and the Greeks from whom they inherited the majority) is rich and intriguing and the actual history of their vast empire was little less than miraculous. It’s little wonder then that many games have been written over the years that use ancient Rome as a background. I myself have actually been working on a new setting for a fantasy Savage Worlds campaign with a distinctly Roman feel. Fortunately for myself and any of you out there who would like to play Savage Worlds games in a Roman setting, the latest addition to the Weird Wars line from Pinnacle Entertainment is entitled “Weird Wars Rome”.
The KickStarter is well underway at this point with only six days left before the campaign ends and at over $35,000 it has well exceeded the $6,000 goal. The book is a campaign setting book with rules for “Spoils of War, Campaign Interludes, and Legacies that allow characters to pass down their deeds and treasures to future generations of their bloodline.” I was already toying with some type of Legacy rule myself so I’m excited to see what Mr. Hensley has cooked up and the best part is I won’t have to wait for very long. The book itself is already written and the KickStarter is being ran to help fund production of the physical books along with several extras such as GM screens, custom dice and an adventure. The dice in particular look quite nice and are enticing to those of us (probably all) that like custom dice. Plenty of backer levels are included that will let you decide which extras you prefer so look through them carefully to pick the right reward level for you.
Lots of goodies have been unlocked from the stretch goals already and with luck a couple more will be met before the end of the campaign. You can already look forward to a few extra PDF adventures, some cool backgrounds and bonus information and figure flats for the Hydra!
Join us in this special mid-week release as we speak with Oscar Rios from Golden Goblin Press about Island of Ignorance – The Third Cthulhu Companion, a Call of Cthulhu accessory containing articles and adventure Scenarios. The KickStarter for this book is going on now and Oscar talks to Danny about all of the articles and even gives us some exclusive hints at what to look for in the finished book.
Oscar has also graciously agreed to let us host a give-away of one of his previous campaign books, The Legacy of Arrius Lurco, that he will even sign! To enter just leave us a comment below with your favorite character death story before midnight on May 25th and we will roll for and contact the winner by June 1st.
If you like our podcasts and would like to help us keep it going you can always donate to use using the donate button on our main page or buy a shirt from our shop to help fund further podcasts. If you donate $10 or more make sure to include your address and we’ll send you an official Goblin Beat Wild Die as well as dedicate an episode to you!
Thanks to everyone who listens and don’t forget to tell your friends about us and give us reviews on iTunes!
Podcast: Play in new window
The Call of Cthulhu roleplaying game has long been the standard by which all horror RPG games are measured and has been emulated, converted and copied into many other systems and games. The Golden Goblin Press is now working on a new companion for CoC entitled Island of Ignorance – The Third Cthulhu Companion. The two previous Companions were released by Chaosium, the company that publishes the CoC game, in 1983 and 1985 so it has been a very long time in coming.
We here at the Goblin Beat are excited about this new Companion and not just because it is being created by another Goblin-Owned company, although our editor did say that is all that really matters. The Companion is filled with four articles detailing interesting articles to help spice up your games and three scenarios to play within those games as well as pre-made investigators that can be used with any of the scenarios.
As with any good KickStarter there are also plenty of stretch goals to be reached. The first goal, to increase the interior art, has already been reached and future goals include more filler for your Cthulhu PIE (did you see what I did there?) in the form of yet more articles and scenarios like Dweller in Darkness which will give information about the little known Great Old One Bugg-Shash.
As with any CoC supplement it is possible to bring the information, especially the articles, into any other Cthulhu themed game. Games such as Realms of Cthulhu for Savage Worlds have rules for doing the conversions and others like Cthulhu Dark are simple enough that you could do the conversions for yourself.
Check out this KickStarter and see for yourself if the stars are right to get in on what promises to be a very interesting addition to the Cthulhu roleplaying mythos.
In recent years there has been steady growth in the area of quality Gaming related Web Series. Shows such as The Guild have really helped to bring this phenomenon to the fore of public awareness and helped other shows get more traction and viewership. Now one such show, Standard Action, is looking to KickStarter to help fund their third season. The initial ask for this KickStarter is $12,000 to help them produce two 10 minute episodes for season three. If they are able to get more money then they will expand the season to more and more episodes as well as fun extras for backers such as motivational posters.
What is great about a KickStarter like this where the main goal is to continue a project or a show is that there is already a wealth of existing material to look over. If you haven’t heard of or seen this show yet I would encourage you to go give it a try now. The characters are funny, quirky and above all relatable. And who doesn’t love a female elven barbarian or a half-halfling bard?
The Standard Action brand is also expanding beyond its web series roots to create a card game and a comic book series, both of which can be obtained by backing the KickStarter. If you are interested you can even back at a level where you can have a character in the card game or comic as well as getting a copy! There are also fun rewards such as getting a personalized sound clip from one of the cast to use for your ring tone or what-have-you or even a short video clip to wow your friends. If you are a fan of the show there are also add-ons that let you get DVD copies of season 1 and season 2. Each DVD is a $20 add-on or you can opt for the $25 special edition which includes commentaries, outtakes and behind the scenes videos.
It’s fun to see a well thought out KickStarter take shape and it looks like many hours went into this one before it was released to the public. So go check out the KickStarter, watch the first 2 seasons of the show, and decide for yourself if this is something that deserves a third season. I think you’ll agree that it does and hopefully you’ll decide to help make it happen.