Imagine being a god with nature as your plaything and your own worshipers to inspire or strike with fear as you see fit. In the upcoming game, Godus, this will be possible. You will shape the contours of the land throughout the centuries and manipulate volcanoes, earthquakes, storms, and more in order to help and grow your body of worshipers in an eternal battle of the gods. If this concept sounds familiar, then like me, you may have played a game back in the early nineties called Populous. The development of Godus is being headed by the same man to create that game over twenty years ago. Head developer, Peter Molyneux wishes to revive the “god game” genre and is poised to do just that by recently achieving his funding goal on Kickstarter. You can find a video of the game in action as he discusses some of its major features at www.kickstarter.com. 22 Cans is the company behind Godus which has received major headlines at bbc.com and pcgamer.com.