CLANG Project Kickstarter Review

In keeping with my kickstarter project reviews I found (and backed!) another project on kickstarter.  This project was actually the brain child of Neal Stephenson.  Yes, that Neal Stephenson.  The guy who wrote the books Snow Crash and Cryptonomicon is now trying his hand at creating a new genre of video game.  He decided that we all needed a better way to play sword fighting games that was more realistic than just pressing a button on a controller to swing in pre-programmed motions.  Instead this game, code named CLANG, will use existing hardware and the Unity game engine to create a better way to make this happen where the user actually has to go through the motions of swinging a sword to play.  People already asked why not use the wii remote or the xbox kinect but it turns out those aren’t sensitive enough to reach the realism they are shooting for.  Instead they are going to use the Sixense Razer Hydra mouse/controller.  This provides the quick and speedy updates of real time angles and position as well as the millimeter precision needed for sword fighting.  Also with the latest update from the Unity project will now support Linux then this game SHOULD be able to come out on all three PC, MAC and Linux.  I’m hoping this will turn out better than what they are thinking and becomes the new standard in sword fighting genre video games.  The only problem I can see not being able to overcome is the sudden stop two swords make when they CLANG!

One Reply to “CLANG Project Kickstarter Review”

  1. two player networking support! with a hand-full of weapons and no AI to practice on. Mark my words, i will create an open world mod for this game!

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